AI Insights · Timothy · January 2022
Top 5 Arcade Sports Apps in Finland: Q4 2021 Performance
Discover the performance trends of the top 5 Arcade Sports apps in Finland for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Arcade Sports applications in Finland showed varied performance trends across weekly downloads, revenue, and active users. The data, provided by Sensor Tower, reveals significant insights into the market dynamics for these popular apps.
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuating weekly revenue, peaking at around $4.4K in the week of December 20. Downloads were relatively low throughout the quarter, with a slight increase in the last week of December to 74. The app's active users decreased from 1K to around 750 by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. saw a notable peak in revenue in the week of October 25, reaching approximately $1.1K. Weekly downloads varied, peaking at 84 in mid-October. Active users showed a slight decline, stabilizing around 900 towards the end of December.
Disc Golf Valley, published by Latitude 64 AB, had a consistent decline in revenue, starting from just over $1K in late September to around $374 by the end of December. Downloads followed a similar downward trend, starting at 4.4K and ending at 505. Active users decreased from 35.3K to around 28K.
Tennis Clash: Sports Stars Game from Wildlife Studios showed steady revenue, peaking at approximately $760 in the week of November 22. Downloads were highest in mid-October at 635, while active users saw a slight decrease from 5.2K to around 4.6K by the end of the quarter.
Golf Battle by Miniclip.com maintained stable weekly revenue, peaking at $603 in mid-October. Weekly downloads fluctuated, peaking at 1.4K in mid-October, and active users saw a slight decline from 11.2K to around 9.8K by the end of December.
For more detailed insights and further data, visit Sensor Tower.